
class bVector3
{
public:
	float x;
	float y;
	float z;

	bVector3(float x, float y, float z);
	bVector3();
	~bVector3();

	float getX();
	float getY();
	float getZ();
	void setX(float x);
	void setY(float y);
	void setZ(float z);
};